Intersections¶
-
bool ipc::has_intersections(const CollisionMesh& mesh,
const Eigen::MatrixXd& vertices,
const BroadPhaseMethod broad_phase_method
= DEFAULT_BROAD_PHASE_METHOD)¶ Determine if the mesh has self intersections.
- Parameters:¶
- const CollisionMesh &mesh¶
The collision mesh.
- const Eigen::MatrixXd &vertices¶
Vertices of the collision mesh.
- const BroadPhaseMethod broad_phase_method = DEFAULT_BROAD_PHASE_METHOD¶
The broad phase method to use.
- Returns:¶
A boolean for if the mesh has intersections.
-
bool ipc::is_edge_intersecting_triangle(const Eigen::Vector3d& e0,
const Eigen::Vector3d& e1, const Eigen::Vector3d& t0,
const Eigen::Vector3d& t1, const Eigen::Vector3d& t2)¶
Last update:
Oct 08, 2024